/********************************************************************************
** Form generated from reading UI file 'adddialog.ui'
**
** Created by: Qt User Interface Compiler version 5.9.7
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_ADDDIALOG_H
#define UI_ADDDIALOG_H

#include <QtCore/QVariant>
#include <QtWidgets/QAction>
#include <QtWidgets/QApplication>
#include <QtWidgets/QButtonGroup>
#include <QtWidgets/QDialog>
#include <QtWidgets/QDialogButtonBox>
#include <QtWidgets/QHBoxLayout>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QTextEdit>
#include <QtWidgets/QVBoxLayout>

QT_BEGIN_NAMESPACE

class Ui_AddDialog
{
public:
    QHBoxLayout *horizontalLayout;
    QVBoxLayout *verticalLayout;
    QTextEdit *textEdit;
    QDialogButtonBox *buttonBox;

    void setupUi(QDialog *AddDialog)
    {
        if (AddDialog->objectName().isEmpty())
            AddDialog->setObjectName(QStringLiteral("AddDialog"));
        AddDialog->setWindowModality(Qt::NonModal);
        AddDialog->resize(480, 466);
        horizontalLayout = new QHBoxLayout(AddDialog);
        horizontalLayout->setObjectName(QStringLiteral("horizontalLayout"));
        verticalLayout = new QVBoxLayout();
        verticalLayout->setObjectName(QStringLiteral("verticalLayout"));
        textEdit = new QTextEdit(AddDialog);
        textEdit->setObjectName(QStringLiteral("textEdit"));

        verticalLayout->addWidget(textEdit);

        buttonBox = new QDialogButtonBox(AddDialog);
        buttonBox->setObjectName(QStringLiteral("buttonBox"));
        buttonBox->setOrientation(Qt::Horizontal);
        buttonBox->setStandardButtons(QDialogButtonBox::Cancel|QDialogButtonBox::Ok);

        verticalLayout->addWidget(buttonBox);


        horizontalLayout->addLayout(verticalLayout);


        retranslateUi(AddDialog);
        QObject::connect(buttonBox, SIGNAL(accepted()), AddDialog, SLOT(accept()));
        QObject::connect(buttonBox, SIGNAL(rejected()), AddDialog, SLOT(reject()));

        QMetaObject::connectSlotsByName(AddDialog);
    } // setupUi

    void retranslateUi(QDialog *AddDialog)
    {
        AddDialog->setWindowTitle(QApplication::translate("AddDialog", "Dialog", Q_NULLPTR));
#ifndef QT_NO_WHATSTHIS
        AddDialog->setWhatsThis(QString());
#endif // QT_NO_WHATSTHIS
    } // retranslateUi

};

namespace Ui {
    class AddDialog: public Ui_AddDialog {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_ADDDIALOG_H
